In the nine month period I was at Robomodo I produced quite a bit of video game art. I believe I worked on seven character with alternate snow and skate outfits for Tony Hawk: Shred. We had some stringent deadlines so working fast and consistently was paramount. We'd sometimes finish characters from start to finish in 10 working days. My time there ended with a swooping lay off of about 50 of us, but I don't regret working there. I learned a whole lot and won't soon forget my experience there. There were good hard working people at Robomodo.