Shof's Blog
Wednesday, May 1, 2013
Process
A little while ago, a certain someone accused me of not being comfortable showing the 'ugly' side of my work; my process. Sigh, he may have been right, so today here's SIX AMAZING EASY STEPS it took to do this Jupiter Jonah poster. Now you can do it too.
Labels:
2d,
Comics,
Illustration,
Jupiter Jonah,
Process
Sunday, March 17, 2013
Eko Atlantic city rises
A few months ago I shared some visual development work I did for an animated TV show my brother and I were working on called Ekologue. I thought I'd share some more. These were mood pieces intended to capture the energy/spirit of the show. Slice of life type of stuff in the slums, dwarfed by the towering city in the distance.
With the recent completion of Eko Atlantic City's land reclamation off the shore of Victoria Island, Lagos I thought it might be timely to show this.
Wednesday, January 9, 2013
Tuesday, January 8, 2013
Monday, January 7, 2013
Friday, January 4, 2013
Thursday, January 3, 2013
Isaak sculpt: Drawing and sculpting
Whenever I sculpt a drawing, the relationship between the two practices is always quite striking. I never feel that I need the sculpt to look exactly like the drawing. I'm looking to capture the spirit of the drawing and hopefully improve on the definition of its personality.
When done most of my personal sculpts become references I use for a project either 2d animation or comics. Having a sculpt to refer to for drawing proportions and technical details is great, but more importantly the sculpt is a solid base to build on. The sculpt gives me insight for better visual consistency, weight distribution in my drawings, expression, etc and even aids muscle memory involved in drawing the character. To summarize, the manner in which the two practices inform one another is just a fantastic cycle.
Labels:
3d,
Artist Research,
Jupiter Jonah,
Lunch,
Zbrush
Tuesday, January 1, 2013
Friday, August 17, 2012
Ekologue
A couple years ago Shobo and I decided to pitch an animated TV show to an African TV network. The working title was Ekologue with the story set in the near future of Lagos, Nigeria and the currently under construction, Eko city. We had plot outlines, a show bible, character breakdowns, and quite a bit of visual development completed. The pitch ended up being a success, but for now the project has been shelved for various reasons. I thought I'd share some of the visual development that resulted from the project. Ekologue promised to cover a good breadth of the Nigerian human perspective and best of all, a look at how Lagosians would spin sci-fi tropes in their own unique way.
I finished a few more pieces illustrating set pieces that gave you a better idea of the world these characters lived in, but some other time maybe. Enjoy.
Labels:
2d,
African TV,
Animation,
Comics,
Ekologue,
Illustration,
Nigerian TV
Tuesday, July 3, 2012
Sunday, March 4, 2012
Argonautica
Last month I worked with the Chatterbox Audio Theater again to produce this illustration for their audio theater broadcast, Argonautica. As usual it was a pleasure working with them. You can listen to the excellent broadcast here.
Labels:
2d,
Chatterbox Audio Theatre,
Illustration
Wednesday, February 1, 2012
Happy Birthday Shobo!
Roughly five years ago, my brother, Shobo drew this gem. Since then Jonah has been through obvious transformations (he got some clothes, heh). A script has been written, a full cast of characters, a universe fleshed out, with a comic set to be put to paper soon. We work on it whenever we can with silly things like day jobs and a small matter of 3,000 miles of geography hindering progress on this project that's become a dream of ours. I drew this as a gift for him. I feel incredibly grateful because like many things in my life, Shobo shared Jupiter Jonah with me. Cheers, Shobo, have a good one.
Labels:
2d,
Comics,
Illustration,
Jupiter Jonah
Wednesday, December 28, 2011
Cool guys don't look at explosions
For me, 2011 has been one of my most frantic years in recent memory. Moving twice to two different cities, once from the horrendously cold/windy, but vibrant city of Chicago, to the rainy, contemplative city of Seattle and then on to California... lots of driving, sigh, but hey the weather is great!
It hasn't been the easiest of years but there were some bright spots. I got to see my little sister graduate from college and for the first time in 6 years I'm currently spending Christmas with my parents. I started working in San Diego and its quite nice so far. I got to go to the San Diego Comic con and met some artists I respect quite a bit, and saw some things in retrospect as a videogame/comic nerd growing up in Nigeria, I never thought I'd see in my lifetime. I read some influential graphic novels this year, like Asterios Polyp, Daytripper, Petrograd, as well as novels this year that strengthened my resolve for the vision of Jupiter Jonah. One of them was Herge's biography. I've always loved Tintin and my brother and I often talk about how we'd like to develop Jonah in that iconic vein. I think it's easier to do something when you know its been done with some measure of laudable success before. Reading about Herge's life, his successes and failures reading about his personal life and work ethic was a small revelation. All in all I'd say it was a decent year.
Labels:
2d,
Comics,
Illustration,
Jupiter Jonah
Sunday, July 24, 2011
Light, Sweet Crude
Over the last year I've been working on a comic project with Shobo and Chris Feliciano Arnold. All info about the comic is located here. You can also see the first 8 pages of the comic. The comic is an adaptation of a short story published in playboy in 2009, written by Chris. It's a political thriller that takes place in Texas and the Niger Delta, told through several narrative points of view.We sort of unveiled this short segment at Comic-con last week and got favorable responses from some of the independent publishers we showed it to. Now let's see about getting this finished, shall we.
Friday, May 20, 2011
MAGNA CUM RIVETER
Here's looking at you kid ;)
Saturday, May 7, 2011
You look so familiar
Have you ever tried to draw a face based on an impression of a person's expression? I find you always come up with interesting results, so I tried it on this sculpt. Of course everyone unconsciously does this with whatever creative process they work on (implementing the familiar that is), but consciously applying this technique is quite fun. Five naira to the person who guesses who this sculpt's expression is based on.
There is a turn around image of the sculpt here.
Wednesday, May 4, 2011
Robomodo
In the nine month period I was at Robomodo I produced quite a bit of video game art. I believe I worked on seven character with alternate snow and skate outfits for Tony Hawk: Shred. We had some stringent deadlines so working fast and consistently was paramount. We'd sometimes finish characters from start to finish in 10 working days. My time there ended with a swooping lay off of about 50 of us, but I don't regret working there. I learned a whole lot and won't soon forget my experience there. There were good hard working people at Robomodo.
Sunday, April 3, 2011
Paddy
My family took care of a West African grey for several years in Lagos, and while this is a bust of a macaw, I thought I'd give him a mention. He was an annoying, lovable bird, and quite entertaining. Here's to you Paddy.
Friday, February 11, 2011
Ace McD
Monday, February 7, 2011
A new Sungbo sketch. I'm sporadically working on the project while juggling others. Finding the balance between the new day job and personal work eludes me at the moment, but I'm working at it and getting settled in Seattle. I also started using a cintiq at work and its a revolution really. I don't know how some people prefer wacom tablets. I shall be getting a cintiq as soon as I can save enough to appease the hefty, substantial, cintiq gods.
Labels:
2d,
Eniola,
Eredo,
Gallery,
Illustration
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